Review: Cobalt Core (2023)

I loved Cobalt Core! A deckbuilding roguelike with an engaging time loop story, great music, gorgeous pixel art, and fun gameplay.

How I played it

I loved playing Cobalt Core. Like Balatro, I primarily played this one “co-op” style on the couch with my partner, Ash.

It took us around 40 hours as recorded by Steam, but much of that time was discussing strategy out loud or me getting up to cook dinner and leaving the game on. I think you could probably finish it in half the time. It’s not a terribly hard game if you leave it on the default difficulty, and there’s no need to play harder difficulties to see the story’s conclusion.

I primarily played with its fantastic gamepad controls, but it definitely works a little bit nicer with a mouse. A small quibble: the game doesn’t seem to frame limit by default, and my gaming PC was getting over 4500 fps (!!) until I used the NVIDIA Control Panel to set a framerate limit lol.

Gameplay

A short gameplay example. I wasn’t trying very hard, I just wanted to go fast. Love the music. Also, for some reason, the cursor is really laggy. Seems like an issue with Steam video recording. I was having problems using Windows Game Bar, my normal method for screenshots and clips.

I’ve been told this game is pretty heavily inspired by Slay the Spire (yeah, I still haven’t played it… it’s on sale and I just bought it, ok?). You build a deck of cards, move through a map with nodes and paths, fight bosses and such, then hopefully win. You take three characters, and the characters change which cards and relics you can acquire during your run. I honestly felt like I was learning something every run, so the game really stimulated my mind.

Each run has you complete three maps with basically the same boss fights each time

OMG WAVE BEAM MENTIONED (also this card was quite good)

Story

Grandma is one of many silly characters you’ll find at the random events on the map

Your party members will “speak” (little speech bulbs, no voice overs) while you play, which is a fun little detail that you can also completely ignore if you don’t care. Unlike voiced lines, these can’t get annoying because you hear them too many times. Genius. Sometimes less is more. I found these lines helped endear me to the characters when I wasn’t getting more direct story moments (there’s not a ton of that outside of the memory cutscnes you unlock).

Riggs has the best writing and is my favorite character in the game

The game tells the story of a space ship crew of furries trapped in a time loop. You don’t get a lot of details at first, but you unlock moore of the story as you complete loops and unlock memories. Sometimes memories carry over between loops, which can get funny. One character frequently meets an alternative version of themselves, which is one of my favorite story aspects of the game.

Isaac is the cutest character in the game, but I didn’t love his playstyle

Controls and UI

Virtually no complaints here. The tooltips can be a little awkward when using controller, but at least you can turn them on or off. It’s definitely a mouse-first type of game, but fully playable without much fuss on a controller.

Each run you unlock one memory for one character in your party

Memories play out as short cut scenes

Music

I loved the music in this game. It didn’t immediately hook me, but it strikes a really good balance between being interesting and not overbearing. It complements the games story well, I think. Especially the time loop aspect. There’s like a melancholy at times, but also it’s a good vibe.

You can even play soccer in one of the random encounters by shooting the ball towards the goal

Art

The pixel art portraits are perfection. I love the ships too. The sprite work is very detailed on them. The cards are nice too. I just think this game absolutely nails some high quality pixel art, and I really like the animated backgrounds to make ship fights feel more engaging.

Soggins is one of the funniest characters you encounter, and has a really unique “battle” mechanic

Replay value

I’m not in the mood for it, but the game has “daily challenges”. I can see these being a fanastic way to keep the game fresh. If I wasn’t rushing off to play other games, I might give it a shot.

Conclusion

It’s got cute furries, good music, good gameplay, good art, and little wasted time. This game is a gem. I highly recommend buying it if you think it sounds fun :)

Thanks for reading

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